If there are more than 400 "dropped" items on the world, items will also start despawning. At that point, it is impossible to reacquire them. Items that are in the "dropped" state will disappear ("despawn") upon exiting the world. See an item's individual page for its maximum stack size. This is merely meant to be a general overview and there are exceptions. The following table indicates the maximum stacks for the different types of items. In an inventory, items can be stacked in a single slot to a certain limit. if the player is moving very fast and causes it to be out of pickup range before they could make contact with it. "Pulled" items have an acceleration and maximum speed, hence it is possible that an item is not pulled in completely, e.g. Certain effects increase the pickup range for certain items: Effect / Equipped itemĮffects/equipped items in the same row do not stack. It consists of a rectangular area of, by default, 5.25×5.25 tiles, centered on the player. This range is referred to as pickup range. In addition, all players draw ("pull") all items within a certain range towards them in order to make contact with them. When an item is in its "dropped" form, any player making contact with the item will pick it up, automatically placing it in their inventory (if there is sufficient space). crafting or being rewarded by NPCs like the Angler). placed directly in the player's inventory as part of other processes (e.g.transferred from another inventory (e.g.defeated enemies, or mined blocks or furniture) picked up after an entity has dropped them (e.g.Items can be obtained in numerous ways in Terraria.
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